# Installation

This project requires of course the FishNet package, either from the fishnet GitHub release or from the Unity Asset Store.

Install the following dependencies before starting the Quickstart.

#### Dependencies

* [Fishnet: Github and Import](https://github.com/FirstGearGames/FishNet) --- OR --- [Unity Asset Store and Import](https://assetstore.unity.com/packages/tools/network/fish-net-networking-evolved-207815)
* [Unity's new Input System Package](https://docs.unity3d.com/Packages/com.unity.inputsystem@1.3/manual/Installation.html) *(choose yes when it asks if you want to switch unity to use the new system.)*
* *(optional but strongly recommended)* [ParrelSync](https://github.com/VeriorPies/ParrelSync)
  * *You can test multiple versions of your game in multiple editors without having to build using* [*Parrelsync*](https://github.com/VeriorPies/ParrelSync)*. I will not cover that here but it's the easiest way to dev multiplayer games that I know of. You can also build the player and test that way.*
